Residential Area: Difference between revisions

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{|class="wikitable"
{|class="wikitable"
!colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Wohngebiet
!colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Residential Area
|-
|-
|style="text-align:center;"|[[Datei: Verwaltung.png]]
|style="text-align:center;"|[[File: Verwaltung.png]]
|style="text-align:center;"|[[Datei: Wohnblock.png]]
|style="text-align:center;"|[[File: Wohnblock.png]]
|-
|-
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Rebellen
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Republic
|style="text-align:center;"|[[Image: Icons faction imp.gif]] Imperium
|style="text-align:center;"|[[Image: Icons faction imp.gif]] CIS
|-
|-
!colspan="2" style="background-color:#340096;"|Voraussetzungen
!colspan="2" style="background-color:#340096;"|Prerequisites
|-
|-
|[[Kommandobunker]] (Stufe 1)
|[[Command Centre| Command Bunker]] (Level 1)
|[[Kommandobunker| Kommandozentrale]] (Stufe 2)
|[[Command Centre]] (Level 2)
|-
|-
|
|
|[[Energiegenerator]] (Stufe 1)
|[[Power Generator]] (Level 1)
|-
|-
!colspan="2" style="background-color:#340096;"|Max. Ausbaustufe
!colspan="2" style="background-color:#340096;"|Max. expansion level
|-
|-
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|style="text-align:center;"|100
|-
|-
!colspan="2" style="background-color:#340096;"|Punkteverteilung
!colspan="2" style="background-color:#340096;"|Point distribution
|-
|-
|Wirtschaftspunkte:
|Economy points:
|style="text-align:center;"|100 %
|style="text-align:center;"|100 %
|-
|-
|Militärpunkte:
|Military points:
|style="text-align:center;"|0 %
|style="text-align:center;"|0 %
|-
|-
|Technologiepunkte:
|Technology points:
|style="text-align:center;"|0 %
|style="text-align:center;"|0 %
|-
|-
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Um genügend harte Devisen, in Form von Credits, bereit zu haben, werden bei den Imperialen neue Wohnblöcke benötigt, wohingegen die Rebellen ihr Verwaltungsgebäude ausbauen müssen. Credits werden für fast alle Transaktionen benötigt. Von daher seid darauf bedacht, dass ihr immer welche in euren Kassen vorrätig habt.
In order to have enough cash in the form of credits, you need to expand your residential areas. Credits are required for almost all transactions. Therefore, make sure that you always have some at hand.
 
 
[[de:Wohngebiet]] 

Latest revision as of 18:55, 25 August 2024

Residential Area
Verwaltung.png Wohnblock.png
Icons faction reb.gif Republic Icons faction imp.gif CIS
Prerequisites
Command Bunker (Level 1) Command Centre (Level 2)
Power Generator (Level 1)
Max. expansion level
100 100
Point distribution
Economy points: 100 %
Military points: 0 %
Technology points: 0 %



In order to have enough cash in the form of credits, you need to expand your residential areas. Credits are required for almost all transactions. Therefore, make sure that you always have some at hand.