Vehicle Factory: Difference between revisions

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{|class="wikitable"
{|class="wikitable"
|style="text-align:center; font-weight:bold; background-color:#FF6666;"|Fahrzeugschuppen
|style="text-align:center; font-weight:bold; background-color:#FF6666;"|Vehicle Shed
|style="text-align:center; font-weight:bold; background-color:#6699FF;"|Waffenfabrik
|style="text-align:center; font-weight:bold; background-color:#6699FF;"|Vehicle Factory
|-
|-
|style="text-align:center;"|[[Datei: Fahrzeugschuppen.png]]
|style="text-align:center;"|[[File: Fahrzeugschuppen.png]]
|style="text-align:center;"|[[Datei: Waffenfabrik.png]]
|style="text-align:center;"|[[File: Waffenfabrik.png]]
|-
|-
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Rebellen
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Republic
|style="text-align:center;"|[[Image: Icons faction imp.gif]] Imperium
|style="text-align:center;"|[[Image: Icons faction imp.gif]] CIS
|-
|-
!colspan="2" style="background-color:#340096;"|Voraussetzungen
!colspan="2" style="background-color:#340096;"|Prerequisites
|-
|-
|[[Durastahlwerk]] (Stufe 15)
|[[Command Centre|Command Bunker]] (Level 10)
|[[Durastahlwerk]] (Stufe 12)
|[[Command Centre]] (Level 10)
|-
|-
|[[Energiegenerator]] (Stufe 10)
|[[Power Generator]] (Level 7)
|[[Energiegenerator]] (Stufe 10)
|[[Power Generator]] (Level 7)
|-
|-
|[[Forschungslabor]] (Stufe 10)
|[[Residential Area]] (Level 15)
|[[Forschungslabor|Technologiezentrum]] (Stufe 12)
|[[Residential Area]] (Level 15)
|-
|-
!colspan="2" style="background-color:#340096;"|Max. Ausbaustufe
|[[Armour]] (Level 8)
|[[Weapon Technology]] (Level 8)
|-
!colspan="2" style="background-color:#340096;"|Max. expansion level
|-
|-
|style="text-align:center;"|30
|style="text-align:center;"|30
|style="text-align:center;"|35
|style="text-align:center;"|35
|-
|-
!colspan="2" style="background-color:#340096;"|Punkteverteilung
!colspan="2" style="background-color:#340096;"|Point distribution
|-
|-
|Wirtschaftspunkte:
|Economy points:
|style="text-align:center;"|0 %
|style="text-align:center;"|30 %
|-
|-
|Militärpunkte:
|Military points:
|style="text-align:center;"|0 %
|style="text-align:center;"|70 %
|-
|-
|Technologiepunkte:
|Technology points:
|style="text-align:center;"|0 %
|style="text-align:center;"|0 %
|-
|-
!colspan="2" style="background-color:#340096;"|Effektboni pro Stufe
!colspan="2" style="background-color:#340096;"| Bonuses per level
|-
|-
|Forschungsdauer
|Unit construction time
|style="text-align:center;"| -1,5%
|style="text-align:center;"| -1,5%
|-
|-
|Forschungskosten
|Unit construction cost
|style="text-align:center;"| -1,5%
|style="text-align:center;"| -1,5%
|}
|}
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Leichte und schwere Fahrzeuge für den Bodenkampf werden hier hergestellt. Mit steigendem Ausbaulevel sinken nicht nur die Produktionskosten, sondern es sinkt auch die Produktionszeit.
Light and heavy vehicles for ground combat are built here. The higher the expansion level, the lower the production costs and the shorter the production time.
 
[[de:Fahrzeugschuppen]]

Latest revision as of 20:46, 25 August 2024

Vehicle Shed Vehicle Factory
Fahrzeugschuppen.png Waffenfabrik.png
Icons faction reb.gif Republic Icons faction imp.gif CIS
Prerequisites
Command Bunker (Level 10) Command Centre (Level 10)
Power Generator (Level 7) Power Generator (Level 7)
Residential Area (Level 15) Residential Area (Level 15)
Armour (Level 8) Weapon Technology (Level 8)
Max. expansion level
30 35
Point distribution
Economy points: 30 %
Military points: 70 %
Technology points: 0 %
Bonuses per level
Unit construction time -1,5%
Unit construction cost -1,5%



Light and heavy vehicles for ground combat are built here. The higher the expansion level, the lower the production costs and the shorter the production time.