Cargo Bay Structure: Difference between revisions

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{|class="wikitable"
{|class="wikitable"
|colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Laderaumstruktur
|colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Cargo Bay Structure
|-
|-
|style="text-align:center;"|[[Datei: LaderaumReb.png]]
|style="text-align:center;"|[[File: LaderaumReb.png]]
|style="text-align:center;"|[[Datei: LaderaumIMP.png]]
|style="text-align:center;"|[[File: LaderaumIMP.png]]
|-
|-
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Rebellen
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Republic
|style="text-align:center;"|[[Image: Icons faction imp.gif]] Imperium
|style="text-align:center;"|[[Image: Icons faction imp.gif]] CIS
|-
|-
!colspan="2" style="background-color:#340096;"|Voraussetzungen
!colspan="2" style="background-color:#340096;"|Prerequisites
|-
|-
|[[Durastahlwerk]] (Stufe 10)
|[[Residential Area]] (Level 5)
|[[Durastahlwerk]] (Stufe 10)
|[[Residential Area]] (Level 5)
|-
|-
|[[Tibannagasmine]] (Stufe 8)
|[[Shipyards|Shipyard A]] (Level 3)
|[[Tibannagasmine]] (Stufe 8)
|[[Shipyards|Shipyard]] (Level 3)
|-
|-
|[[Kristallmine]] (Stufe 4)
|[[Research Laboratory]] (Level 5)
|[[Kristallmine]] (Stufe 4)
|[[Research Laboratory|Technology Centre]] (Level 5)
|-
|-
|[[Forschungslabor]] (Stufe 6)
!colspan="2" style="background-color:#340096;"|Max. research level
|[[Forschungslabor|Technologiezentrum]] (Stufe 6)
|-
!colspan="2" style="background-color:#340096;"|Max. Ausbaustufe
|-
|-
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|style="text-align:center;"|50
|-
|-
!colspan="2" style="background-color:#340096;"|Punkteverteilung
!colspan="2" style="background-color:#340096;"|Point distribution
|-
|-
|Wirtschaftspunkte:
|Economy points:
|style="text-align:center;"|70 %
|style="text-align:center;"|70 %
|-
|-
|Militärpunkte:
|Military points:
|style="text-align:center;"|0 %
|style="text-align:center;"|0 %
|-
|-
|Technologiepunkte:
|Technology points:
|style="text-align:center;"|30 %
|style="text-align:center;"|30 %
|-
|-
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Für unsere erbeuteten und gekauften Güter brauchen wir immer mehr Platz in unseren Handelsschiffen. Unsere Ingenieure haben es sich zur Aufgabe gemacht, den Laderaum auszubauen und diesen neu zu strukturieren, wodurch wir mehr Platz zur Verfügung haben. Wer weiß schon, ob wir nicht den ein oder anderen Rancor transportieren müssen?
<center><span style="color: blue; font-size: 14pt">“Put Captain Solo in the Cargo Hold.”<br>
Boba Fett, Episode V</span></center><br>
 
By better structuring the cargo bays of ships, more resources can now be transported and units can be conveyed. Through further research in this technology, we can effectively use and slightly expand the cargo hold, as well as save on packaging, thereby steadily providing more space in all transports!
 
[[de:Laderaumstruktur]]

Latest revision as of 22:24, 22 September 2024

Cargo Bay Structure
LaderaumReb.png LaderaumIMP.png
Icons faction reb.gif Republic Icons faction imp.gif CIS
Prerequisites
Residential Area (Level 5) Residential Area (Level 5)
Shipyard A (Level 3) Shipyard (Level 3)
Research Laboratory (Level 5) Technology Centre (Level 5)
Max. research level
50 50
Point distribution
Economy points: 70 %
Military points: 0 %
Technology points: 30 %



“Put Captain Solo in the Cargo Hold.”
Boba Fett, Episode V


By better structuring the cargo bays of ships, more resources can now be transported and units can be conveyed. Through further research in this technology, we can effectively use and slightly expand the cargo hold, as well as save on packaging, thereby steadily providing more space in all transports!