Vehicle Factory: Difference between revisions
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|style="text-align:center; font-weight:bold; background-color:#FF6666;"|Vehicle | |style="text-align:center; font-weight:bold; background-color:#FF6666;"|Vehicle Factory | ||
|style="text-align:center; font-weight:bold; background-color:#6699FF;"|Vehicle Factory | |style="text-align:center; font-weight:bold; background-color:#6699FF;"|Vehicle Factory | ||
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|style="text-align:center;"|[[File: | |style="text-align:center;"|[[File: 0 1 016.png]] | ||
|style="text-align:center;"|[[File: | |style="text-align:center;"|[[File: 1 1 016.png]] | ||
|- | |- | ||
|style="text-align:center;"|[[Image: Icons faction | |style="text-align:center;"|[[Image: Icons faction rep.svg]] Republic | ||
|style="text-align:center;"|[[Image: Icons faction | |style="text-align:center;"|[[Image: Icons faction kus.svg]] CIS | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"|Prerequisites | !colspan="2" style="background-color:#340096;"|Prerequisites | ||
Latest revision as of 10:45, 21 May 2025
| Vehicle Factory | Vehicle Factory |
|
|
| Prerequisites | |
|---|---|
| Command Bunker (Level 10) | Command Centre (Level 10) |
| Power Generator (Level 7) | Power Generator (Level 7) |
| Residential Area (Level 15) | Residential Area (Level 15) |
| Armour (Level 8) | Weapon Technology (Level 8) |
| Max. expansion level | |
| 30 | 35 |
| Point distribution | |
| Economy points: | 30 % |
| Military points: | 70 % |
| Technology points: | 0 % |
| Bonuses per level | |
| Unit construction time | -1,5% |
| Unit construction cost | -1,5% |
Light and heavy vehicles for ground combat are built here. The higher the expansion level, the lower the production costs and the shorter the production time.

