Recruitment Camp: Difference between revisions
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{|class="wikitable" | {|class="wikitable" | ||
|style="text-align:center; font-weight:bold; background-color:#FF6666;"| | |style="text-align:center; font-weight:bold; background-color:#FF6666;"|Recruitment Camp | ||
|style="text-align:center; font-weight:bold; background-color:#6699FF;"| | |style="text-align:center; font-weight:bold; background-color:#6699FF;"|Droid Factory | ||
|- | |- | ||
|style="text-align:center;"|[[ | |style="text-align:center;"|[[File: 0 1 010.png]] | ||
|style="text-align:center;"|[[ | |style="text-align:center;"|[[File: 1 1 010.png]] | ||
|- | |- | ||
|style="text-align:center;"|[[Image: Icons faction | |style="text-align:center;"|[[Image: Icons faction rep.svg]] Republic | ||
|style="text-align:center;"|[[Image: Icons faction | |style="text-align:center;"|[[Image: Icons faction kus.svg]] CIS | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"| | !colspan="2" style="background-color:#340096;"|Prerequisites | ||
|- | |- | ||
|[[ | |[[Command Centre|Command Bunker]] (Level 5) | ||
|[[ | |[[Command Centre]] (Level 5) | ||
|- | |- | ||
|[[ | |[[Weapon Technology]] (Level 3) | ||
|[[ | |[[Weapon Technology]] (Level 3) | ||
|- | |- | ||
|[[ | |[[Construction Technology]] (Level 5) | ||
|[[ | |[[Construction Technology]] (Level 5) | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"|Max. | !colspan="2" style="background-color:#340096;"|Max. expansion level | ||
|- | |- | ||
|style="text-align:center;"|30 | |style="text-align:center;"|30 | ||
|style="text-align:center;"|30 | |style="text-align:center;"|30 | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"| | !colspan="2" style="background-color:#340096;"|Point distribution | ||
|- | |- | ||
| | |Economy points: | ||
|style="text-align:center;"|0 % | |style="text-align:center;"|0 % | ||
|- | |- | ||
| | |Military points: | ||
|style="text-align:center;"|70 % | |style="text-align:center;"|70 % | ||
|- | |- | ||
| | |Technology points: | ||
|style="text-align:center;"|30 % | |style="text-align:center;"|30 % | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"| | !colspan="2" style="background-color:#340096;"| Bonuses per level | ||
|- | |- | ||
| | |Unit construction time | ||
|style="text-align:center;"| -1,5% | |style="text-align:center;"| -1,5% | ||
|- | |- | ||
| | |Unit construction cost | ||
|style="text-align:center;"| -1,5% | |style="text-align:center;"| -1,5% | ||
|} | |} | ||
<br> | <br> | ||
<br> | <br> | ||
Our infantry is trained or produced here. With these light and heavy units, we can take over any planet in the galaxy. Production time and costs decrease with each expansion level. | |||
[[de:Rekrutierungslager]] | |||
Latest revision as of 22:44, 20 May 2025
| Recruitment Camp | Droid Factory |
|
|
| Prerequisites | |
|---|---|
| Command Bunker (Level 5) | Command Centre (Level 5) |
| Weapon Technology (Level 3) | Weapon Technology (Level 3) |
| Construction Technology (Level 5) | Construction Technology (Level 5) |
| Max. expansion level | |
| 30 | 30 |
| Point distribution | |
| Economy points: | 0 % |
| Military points: | 70 % |
| Technology points: | 30 % |
| Bonuses per level | |
| Unit construction time | -1,5% |
| Unit construction cost | -1,5% |
Our infantry is trained or produced here. With these light and heavy units, we can take over any planet in the galaxy. Production time and costs decrease with each expansion level.

