Recruitment Camp: Difference between revisions

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{|class="wikitable"
{|class="wikitable"
|style="text-align:center; font-weight:bold; background-color:#FF6666;"|Rekrutierungslager
|style="text-align:center; font-weight:bold; background-color:#FF6666;"|Recruitment Camp
|style="text-align:center; font-weight:bold; background-color:#6699FF;"|Truppenausbildungsanlage
|style="text-align:center; font-weight:bold; background-color:#6699FF;"|Droid Factory
|-
|-
|style="text-align:center;"|[[Datei: Rekrutierungslager.png]]
|style="text-align:center;"|[[File: 0 1 010.png]]
|style="text-align:center;"|[[Datei: Truppenausbildung.png]]
|style="text-align:center;"|[[File: 1 1 010.png]]
|-
|-
|style="text-align:center;"|[[Image: Icons faction reb.gif]] Rebellen
|style="text-align:center;"|[[Image: Icons faction rep.svg]] Republic
|style="text-align:center;"|[[Image: Icons faction imp.gif]] Imperium
|style="text-align:center;"|[[Image: Icons faction kus.svg]] CIS
|-
|-
!colspan="2" style="background-color:#340096;"|Voraussetzungen
!colspan="2" style="background-color:#340096;"|Prerequisites
|-
|-
|[[Forschungslabor]] (Stufe 5)
|[[Command Centre|Command Bunker]] (Level 5)
|[[Forschungslabor|Technologiezentrum]] (Stufe 5)
|[[Command Centre]] (Level 5)
|-
|-
|[[Waffentechnik]] (Stufe 7)
|[[Weapon Technology]] (Level 3)
|[[Waffentechnik]] (Stufe 8)
|[[Weapon Technology]] (Level 3)
|-
|-
|[[Kristallmine]] (Stufe 5)
|[[Construction Technology]] (Level 5)
|[[Sensortechnik]] (Stufe 4)
|[[Construction Technology]] (Level 5)
|-
|-
!colspan="2" style="background-color:#340096;"|Max. Ausbaustufe
!colspan="2" style="background-color:#340096;"|Max. expansion level
|-
|-
|style="text-align:center;"|30
|style="text-align:center;"|30
|style="text-align:center;"|30
|style="text-align:center;"|30
|-
|-
!colspan="2" style="background-color:#340096;"|Punkteverteilung
!colspan="2" style="background-color:#340096;"|Point distribution
|-
|-
|Wirtschaftspunkte:
|Economy points:
|style="text-align:center;"|0 %
|style="text-align:center;"|0 %
|-
|-
|Militärpunkte:
|Military points:
|style="text-align:center;"|70 %
|style="text-align:center;"|70 %
|-
|-
|Technologiepunkte:
|Technology points:
|style="text-align:center;"|30 %
|style="text-align:center;"|30 %
|-
|-
!colspan="2" style="background-color:#340096;"|Effektboni pro Stufe
!colspan="2" style="background-color:#340096;"| Bonuses per level
|-
|-
|Forschungsdauer
|Unit construction time
|style="text-align:center;"| -1,5%
|style="text-align:center;"| -1,5%
|-
|-
|Forschungskosten
|Unit construction cost
|style="text-align:center;"| -1,5%
|style="text-align:center;"| -1,5%
|}
|}
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<br>
<br>
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Unsere Infanterie wird hier ausgebildet. Mit diesen leichten und schweren Einheiten können wir jeden Planeten der Galaxie übernehmen. Mit jedem Ausbaulevel sinken die Produktionszeit und -kosten.
Our infantry is trained or produced here. With these light and heavy units, we can take over any planet in the galaxy. Production time and costs decrease with each expansion level.
 
 
[[de:Rekrutierungslager]]

Latest revision as of 22:44, 20 May 2025

Recruitment Camp Droid Factory
Republic CIS
Prerequisites
Command Bunker (Level 5) Command Centre (Level 5)
Weapon Technology (Level 3) Weapon Technology (Level 3)
Construction Technology (Level 5) Construction Technology (Level 5)
Max. expansion level
30 30
Point distribution
Economy points: 0 %
Military points: 70 %
Technology points: 30 %
Bonuses per level
Unit construction time -1,5%
Unit construction cost -1,5%



Our infantry is trained or produced here. With these light and heavy units, we can take over any planet in the galaxy. Production time and costs decrease with each expansion level.