Weapon Technology: Difference between revisions
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|colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"| | |colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Weapon Technology | ||
|- | |- | ||
|style="text-align:center;"|[[ | |style="text-align:center;"|[[File: WaffentechReb.png]] | ||
|style="text-align:center;"|[[ | |style="text-align:center;"|[[File: WaffentechIMP.png]] | ||
|- | |- | ||
|style="text-align:center;"|[[Image: Icons faction reb.gif]] | |style="text-align:center;"|[[Image: Icons faction reb.gif]] Republic | ||
|style="text-align:center;"|[[Image: Icons faction imp.gif]] | |style="text-align:center;"|[[Image: Icons faction imp.gif]] CIS | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"| | !colspan="2" style="background-color:#340096;"|Prerequisites | ||
|- | |- | ||
|[[ | |[[Crystal Mine]] (Level 10) | ||
|[[ | |[[Crystal Mine]] (Level 10) | ||
|- | |- | ||
|[[ | |[[Power Generator]] (Level 8) | ||
|[[ | |[[Power Generator]] (Level 8) | ||
|- | |- | ||
|[[ | |[[Research Laboratory]] (Level 7) | ||
|[[ | |[[Research Laboratory|Technology Centre]] (Level 7) | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"|Max. | !colspan="2" style="background-color:#340096;"|Max. expansion level | ||
|- | |- | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|style="text-align:center;"|100 | |style="text-align:center;"|100 | ||
|- | |- | ||
!colspan="2" style="background-color:#340096;"| | !colspan="2" style="background-color:#340096;"|Point distribution | ||
|- | |- | ||
| | |Economy points: | ||
|style="text-align:center;"|0 % | |style="text-align:center;"|0 % | ||
|- | |- | ||
| | |Military points: | ||
|style="text-align:center;"|70 % | |style="text-align:center;"|70 % | ||
|- | |- | ||
| | |Technology points: | ||
|style="text-align:center;"|30 % | |style="text-align:center;"|30 % | ||
|- | |- | ||
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<br> | <br> | ||
<br> | <br> | ||
<center><span style="color: blue; font-size: 14pt"> | <center><span style="color: blue; font-size: 14pt">“Hokey religions and ancient weapons are no match for a good blaster at your side, kid”<br> | ||
Han Solo, Episode IV</span></center><br> | Han Solo, Episode IV</span></center><br> | ||
Our weapons research has succeeded in developing new ways of focussing plasma and more efficient engines for missiles and torpedoes. As a result, we can equip our units and ships with better weapons. | |||
[[de:Waffentechnik]] |
Revision as of 22:11, 22 September 2024
Weapon Technology | |
Republic | CIS |
Prerequisites | |
---|---|
Crystal Mine (Level 10) | Crystal Mine (Level 10) |
Power Generator (Level 8) | Power Generator (Level 8) |
Research Laboratory (Level 7) | Technology Centre (Level 7) |
Max. expansion level | |
100 | 100 |
Point distribution | |
Economy points: | 0 % |
Military points: | 70 % |
Technology points: | 30 % |
Han Solo, Episode IV
Our weapons research has succeeded in developing new ways of focussing plasma and more efficient engines for missiles and torpedoes. As a result, we can equip our units and ships with better weapons.