Propulsion Technology: Difference between revisions

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|colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Propulsion Technology
|colspan="2" style="text-align:center; font-weight:bold; background-color:#FF6666;"|Propulsion Technology
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|style="text-align:center;"|[[Image: Icons faction reb.gif]] Republic
|style="text-align:center;"|[[Image: Icons faction rep.svg]] Republik
|style="text-align:center;"|[[Image: Icons faction imp.gif]] CIS
|style="text-align:center;"|[[Image: Icons faction kus.svg]] CIS
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!colspan="2" style="background-color:#340096;"|Prerequisites
!colspan="2" style="background-color:#340096;"|Prerequisites

Revision as of 08:20, 21 May 2025

Propulsion Technology
Republik CIS
Prerequisites
Research Laboratory (Level 5) Technology Centre (Level 5)
Shipyard A (Level 3) Shipyard (Level 3)
Tibanna Gas Mine (Level 12) Tibanna Gas Mine (Level 12)
Max. research level
50 50
Point distribution
Economy points: 25 %
Military points: 50 %
Technology points: 25 %



“Flying is for droids!” oder “Another happy landing!”
Obi-Wan Kenobi, Episode III


Our technicians have succeeded in further developing the sublight engines of our ships, thereby permanently improving them. This allows us to launch faster and conduct faster combat maneuvers within systems. Furthermore, our trade, espionage, colonisation, and fleet flights within our system will benefit from this advancement. Use speed to your advantage and take flight, General!