Clone Trooper Phase II: Difference between revisions

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Line 4: Line 4:
|faction=Republic
|faction=Republic
|class=Light Infantry
|class=Light Infantry
|basicconstructiontime=
|basicconstructiontime=00:05:00
|costsdurasteel=60
|costsdurasteel=60
|coststibannagas=40
|coststibannagas=40
Line 10: Line 10:
|costscredits=175
|costscredits=175
|costsenergycells=0
|costsenergycells=0
|points=3 (3.06)
|points=3 (3,06)
|maintenance=0 ()
|maintenance=0 ()
|cargocapacity=
|cargocapacity=
Line 24: Line 24:
|ss6=
|ss6=
|armour=80
|armour=80
|shielda=0.6
|shielda=0,6
}}
}}
{{Beschreibungstext|
{{Beschreibungstext|

Latest revision as of 08:49, 22 May 2025

 Clone Trooper Phase 2
Faction: Republic
Class: Light Infantry
Base Build Time: 00:05:00
Base Costs: 60
40
30
175
0
Maintenance: 0 ()
Points: 3 (3,06)
Soft Stats
Shot priorities: 1243
Weapon Count: 1
Damage against shot priority 1: 90
Damage against shot priority 2: 90
Damage against shot priority 3: 90
Damage against shot priority 4: 90
Armour: 80
Shield Absorption: 0,6

Due to the increasing use of EMP grenades, which interfered with the electronics of Phase 1 helmets, and the fact that enemy droids often exploded into dangerous shrapnel that Phase 1 armor could only partially withstand, Phase 2 armor was developed. This version featured a significantly higher proportion of plastoid, greatly improving resistance to physical projectiles and heat. Additionally, the helmet design was altered to better protect the sensitive communication antenna and breathing filters.