Ingame Restrictions: Difference between revisions

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Created page with "===Character Limits=== {| class="wikitable" ! rowspan="2" style="font-weight: bold;" | Object ! colspan="2" style="font-weight: bold;" | Character Count |- ! Minimum ! Maximum |- |Player Name |style="text-align:right"|4 |style="text-align:right"|20 |- |Planet Name |style="text-align:right"|0 |style="text-align:right"|15 |- |Alliance Name |style="text-align:right"|6 |style="text-align:right"|20 |- |Alliance Tag |style="text-align:right"|2 |style="text-align:right"|3 |}..."
 
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*Activity System
*Activity System
**Inactivity may not exceed 28 days. Longer absences (even in vacation mode) must be reported to support in advance.
**Inactivity may not exceed 28 days. Longer absences (even in vacation mode) must be reported to support in advance.
**The [[vacation mode]] is granted for a maximum of three months, unless a very good reason justifies a longer period. There must be at least a four-week gap between two consecutive three-month vacation mode requests.
**The [[Account Managment|vacation mode]] is granted for a maximum of three months, unless a very good reason justifies a longer period. There must be at least a four-week gap between two consecutive three-month vacation mode requests.


*Build Queues
*Build Queues
**If a production queue for units or defense structures is running, it has a time limit of 7 days.
**If a production queue for units or defense structures is running, it has a time limit of 7 days.
**There are no build queues for buildings and research; only one order can be placed at a time.
**There are no build queues for buildings and research; only one order can be placed at a time.

Revision as of 19:19, 13 June 2025

Character Limits

Object Character Count
Minimum Maximum
Player Name 4 20
Planet Name 0 15
Alliance Name 6 20
Alliance Tag 2 3


Limitations

  • Message System
    • The inbox displays up to 30 messages, but message reception is unlimited.
    • The report inbox also shows up to 30 reports, but reception is unlimited.
  • Activity System
    • Inactivity may not exceed 28 days. Longer absences (even in vacation mode) must be reported to support in advance.
    • The vacation mode is granted for a maximum of three months, unless a very good reason justifies a longer period. There must be at least a four-week gap between two consecutive three-month vacation mode requests.
  • Build Queues
    • If a production queue for units or defense structures is running, it has a time limit of 7 days.
    • There are no build queues for buildings and research; only one order can be placed at a time.