HMP Predator Gunship: Difference between revisions
From Hidden Empire Wiki
| [checked revision] | [unchecked revision] |
DerSaveBob (talk | contribs) No edit summary |
DerSaveBob (talk | contribs) No edit summary |
||
| Line 3: | Line 3: | ||
|bild=1_1_214G.jpg | |bild=1_1_214G.jpg | ||
|faction=CIS | |faction=CIS | ||
|class= | |class=Corvette/Cruiser | ||
|basicconstructiontime=00:36:00 | |basicconstructiontime=00:36:00 | ||
|costsdurasteel=6000 | |costsdurasteel=6000 | ||
Revision as of 16:00, 29 May 2025
| Faction: | CIS | ||
| Function: | Corvette/Cruiser | ||
| Basic construction time | 00:36:00 | ||
| Basic costs: | |||
| Maintenance: | 22 (22,323) | ||
| Points: | 111 (111,61) | ||
| Cargo capacity: | 5600 | ||
| Hangarspace Usage: |
non-loadable | ||
| Hangar capacity: | 30 | ||
| Prerequisites: | Orbital Shipyard A (Level 20) Shipbuilding Technology (Level 20) Hyperspace Technology (Level 19) | ||
| Shot priorities: | Defence Systems Destroyers/Battleships Corvettes/Cruisers Bombers Fighters Probes/Cargo ships | ||
| Softstats | |
| Shot priorities: | 543210 |
| Weapon count: | 94 |
| Damage against shot priority 1: | 162 |
| Damage against shot priority 2: | 41 |
| Damage against shot priority 3: | 30 |
| Damage against shot priority 4: | 20 |
| Damage against shot priority 5: | 10 |
| Damage against shot priority 6: | 302,95 |
| Armour: | 7246,02 |
| Shield absorption: | 0,15 |
The HMP droid gunship was originally developed to support ground combat against infantry and lightly armoured vehicles. Due to their strong shields and the large number of ballistic weapon systems, these ships were quickly converted into missile cruisers that could destroy enemy positions with high weapon damage in a short time. As the flight capabilities of these ships were designed for planetary combat, their speed in space combat is very limited. Therefore, these ships should not fight on the front line and should be well protected from enemy fighters.