ARC-170: Difference between revisions

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|costscredits=72
|costscredits=72
|costsenergycells=1
|costsenergycells=1
|points=8 (8,59)
|points=8 (8,30)
|maintenance=1 (1,718)
|maintenance=1 (1,66)
|cargocapacity=0
|cargocapacity=0
|hangarcapacity=0
|hangarcapacity=0

Latest revision as of 11:03, 6 December 2025

 ARC-170 Bomber
Faction: Republic
Function: Bomber
Basic construction time 00:02:48
Basic costs: 554
465
107
72
1
Maintenance: 1 (1,66)
Points: 8 (8,30)
Cargo capacity: 0
Hangarspace
Usage:
2
Hangar capacity: 0
Prerequisites:  Shipyard A (Level 10)
 Propulsion Technology (Level 8)
 Armour (Level 14)
 Hyperspace Technology (Level 7)
Shot priorities: Corvette/Cruiser
Bomber
Fighter
Destroyer/Battleship
Defence Systems
Probe/Cargo ship
Softstats
Shot priorities: 321450
Weapon count: 50
Damage against shot priority 1: 14
Damage against shot priority 2: 10
Damage against shot priority 3: 3,5
Damage against shot priority 4: 2,5
Damage against shot priority 5: 1,5
Damage against shot priority 6: 13,3046296677791
Armour: 561,5667609
Shield absorption: 0,1

The ARC-170, equipped with S-foils, is a heavy space fighter that often is stationed on Venator-classes or Acclamator-classes. In space combat with capital ships, the ARC-170 can rely on its heavy shields, the two medium or heavy laser cannons and a proton torpedo launcher. Due to this heavy armament, it is also used as a bomber. In close combat with enemy fighters, it can outperform the V-19 Torrent thanks to its additional gunner for the defence guns, consisting of 2 swivelling laser cannons, which is why it is increasingly replacing it in fighter combat.