Ingame Restrictions: Difference between revisions
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**If a production queue for units or defense structures is running, it has a time limit of 7 days. | **If a production queue for units or defense structures is running, it has a time limit of 7 days. | ||
**There are no build queues for buildings and research; only one order can be placed at a time. | **There are no build queues for buildings and research; only one order can be placed at a time. | ||
[[de:Spiellimitierungen]] | |||
Latest revision as of 20:49, 13 June 2025
Character Limits
| Object | Character Count | |
|---|---|---|
| Minimum | Maximum | |
| Player Name | 4 | 20 |
| Planet Name | 0 | 15 |
| Alliance Name | 6 | 20 |
| Alliance Tag | 2 | 3 |
Limitations
- Message System
- The inbox displays up to 30 messages, but message reception is unlimited.
- The report inbox also shows up to 30 reports, but reception is unlimited.
- Activity System
- Inactivity may not exceed 28 days. Longer absences (even in vacation mode) must be reported to support in advance.
- The vacation mode is granted for a maximum of three months, unless a very good reason justifies a longer period. There must be at least a four-week gap between two consecutive three-month vacation mode requests.
- Build Queues
- If a production queue for units or defense structures is running, it has a time limit of 7 days.
- There are no build queues for buildings and research; only one order can be placed at a time.