Consular-class

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Icons faction rep.svg Consular-class space cruiser
0 1 214G.jpg Faction: Republic
Function: Corvettes/Cruisers
Basic construction time 00:54:01
Basic costs: Icons res dura.svg 9762
Icons res tibanna.svg 9000
Icons res kristall.png 2112
Icons res credits.png 1278
Icons res energycell.svg 20
Maintenance: 32 (32,642)
Points: 163 (163,21)
Cargo capacity: 6000
Hangarspace
Usage:
non-loadable
Hangar capacity: 0
Prerequisites: Build idle.gif Orbital Shipyard (Level 17)
Research idle.gif Shipbuilding Technology (Level 12)
Research idle.gif Weapon Technology (Level 15)
Research idle.gif Hyperspace Technology (Level 19)
Minimum loyalty 0%
Shot priorities: Fighters
Corvettes/Cruisers
Bombers
Defence Systems
Destroyers/Battleships
Probes/Cargo ships
Softstats
Shot priorities: 132540
Weapon count: 400
Damage against shot priority 1: 29
Damage against shot priority 2: 17
Damage against shot priorityt 3: 14
Damage against shot priority 4: 6
Damage against shot priority 5: 2
Damage against shot priority 6: 25,7508961311854
Armour: 10869,03408
Shield absorption: 0,15

This class of ship was originally planned and built purely as a diplomatic vessel without any armament. During the Clone Wars, it was modified to the Charger-c70 model. 4 twin turbolaser cannon batteries were used against the Separatist capital ships, as well as 2 point defence laser cannon batteries against enemy fighters. The great advantage of these conversions was the short production time, since thousands of Consular-class ships were already available.